The cars, purchased with Bounty, improve in speed, acceleration, and strength (D, C, B, A, and S Class cars, plus police vehicles in the Quick Race's "Interceptor" race).Racers do not have names, just the Career/Profile names.Each super tournament concludes with a Boss Race, which is a free roam race (with GPS) to capture more of the checkpoint flags than the Boss (2 out of 3, etc.).
Unlike previous Need for Speed games which use unbranded, fictional models, real cars like the Audi A4, Chevrolet Cobalt, Porsche Cayenne and Nissan Frontier are used as traffic cars.
The Wii version of Need for Speed: Hot Pursuit has very little in common with its Xbox 360, Play Station 3 and Windows counterparts.
It started out in 1994 initially with a focus on allowing players to drive the most exotic supercars in a variety of fantastic environments for their time, with games developed mostly by EA Canada (2011).
After a renaming to Quicklime Games in 2012, they were later shuttered in April 2013.
In Career mode, there are 4 super-tournaments (each city) and a Grand Prix Tournament.